Right now, if I were going to add an outer space element to my Metal Earth home game, space craft rules would be handled by a combination of Spelljammer and XXVc; earth would be the Metal Earth, Mars would be Athas (Dark sun), Venus would be Carcosa or Athanor and counter earth would be Planet Algol.
Do it! If you were a wizard, isn't flying through space one of the first things you'd do?
My D&D spacefaring is thus far focused on small asteroids, moons, and floating corpses of gigantic space monsters. Players haven't been to any other major planets yet. I'm using original D&D with some core rules from Spelljammer and hombrewage. The newest starship they just found is a large wooden box that is powered by cloud crystals that turn flesh into iridescent salts.
Ha, indeed- by if I mean when. I'm planning a mega dungeon that is actually an abandoned floating city (drifting slowly over the surface of the world) and the main treasure in that adventure will be a gleaming silver XXVc style rocketship.ReplyDelete
Sounds fun! I agree with Bob--DO IT!ReplyDelete
Sounds like a fantastic way to get mileage out of all your cool D&D stuff without consigning yourself to running nothing but D&D for the rest of your life. :)ReplyDelete
(Unless you're into that...)
Go for it! I'm also busted out my copy of Buck & begun to look into using some of it for my Advanced Human Space Empires game!ReplyDelete