So anyway, I'm thinking that I am going to go with Plan C as mentioned in the comments of this post. There will be three classes, the Sorcerer, the Adventurer, and the Mastermind (Click to download- also available in the side bar at the left).
In creating this I was very influenced by the Beyond the Black Gate S&W Thief Class and I used Erin D. Smale's Building the Perfect Character Class to get a baseline for xp requirements and such. I found both of these at the OSR Links to Wisdom page.
My sincere thanks to everyone involved with everything above (including S&W).
I'll likely change this up a bit in the future, but probably only a bit.
I can invent monsters and technogear and spells all day, but making classes has been the major stumbling block for me, and I feel that I am on the right track at last. I could be just a few weeks away from play test document.
Or something.
Very good to hear! Yeah, I've used very similar resources to build lots of character classes for my Labyrinth Lord game, and have been very pleased with the results.
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