The Facility:
A vast Ziggurat of pipe work and concrete, the Facility
dominates the region of the True Sea directly beneath Skull. The true nature of
the monolithic structure is unknown. Delvers of the underworld and sailors of
the True Sea have reported sightings of man shapes upon the walls of the great
edifice, but no one has spoken to its inhabitants or is aware of their strange
purpose.
It is thought that the Facility exists to purify the water
of the True Sea, but the veracity of the claim is unknown. What is true,
however, is that the Facility’s pumps carry the water on which Skull depends
for its survival from the sea and up to the city. No one knows how long the pumps have been going or, for that
matter, when they might stop.
Built by a human organization known as the Agency, the
Facility dates from a short time before the arrival of the Welt. It is
combination storage and research facility, curating weapons and other
technology as well as hosting a range of laboratories designed to facilitate
many different avenues of research.
Although the marks of deep time are easily seen in the
ancient, cracked and crumbling concrete, the rusted pipes and omnipresent
fungal infestation of the place, the Facility is not derelict. Gene engineered monsters patrol the
endless network of corridors and rooms and a variety of semi sentient humanoid
drones maintain the machines. However, aside from the group’s ubiquitous
symbol, little remains of the Agency or the culture that spawned it, but for
the powerful and insane Dr. Warp. Unquestioned overlord of the Facility and its
denizens, the doctor rules it all and as a descendent of the founders,
represents the place’s last vestige of humanity, but in truth, he hasn’t been
properly human for a very, very long time.
Your game sounds amazing. it might be my dream game.
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