Screamers
AC: 0 [19]
Special: see below
HD:7
Move: 15
Attacks: claw
HDE: 11/1,700
Diseased looking, red-eyed, skeletally gaunt humanoids of giant stature, Screamers gain their name from their most fearsome attack. Once per day a screamer may release special howl which hypnotizes all within a 60’ radius. Save or paralyzed for 2d6 rounds. Screamers prefer to eat their prey while it is still alive, paralyzed and helpless. Hungry, these monstrosities roam the wastelands, continually on the lookout for fresh meat. Screamers can run fast and have the stamina to cover very long distances and they never give up. Often they hunt in packs. Due to their thick hides screamers cannot be harmed by normal melee weapons.
Zetoan
AC:4 [15]
Special: prettifying gaze
HD: 6
Move: 12 (float)
Attacks: Bite
HDE: 8/800
Extra dimensional beings that look like giant tentacled eyeballs. Anyone who meets the gaze of a Zetoan is turned to glass. Zetoans sometime construct elaborate labyrinthine gardens full of glass figures. Zetoans are irrational beings with alien motives. They communicate with telepathy.
Cave Maggots
AC: 4 [15]
Special: none
HD 1+1
Move: 12
Attacks: bite
HDE: 1/15
Meter long carnivorous iridescent worms. Cave maggots often lure prey close by clustering into a “doorway” shape along the walls of dark caves. This produces the illusion of a lit entrance way, curious animals wander close. Will glow for up to 1d6 after death and can be used as a light source. Given time they can borrow throw solid rock and subsequently are often a problem in greenshafts.
Sparkling ooze
AC: 6 [13]
Special: acidic
HD: 10
Move: 6
Attacks:1d3 pseudopod
HDE: 11/1700
Sparkling ooze was originally designed to be a self directed cleaning agent by its forgotten creators. Often found in ruined cities, this semi intelligent translucent slime is the ultimate solvent, dissolving conventional materials on contact. Conventional weapons and armor will dissolve with one successful hit. Sparkling ooze will fission if hit by energy weapons. Some sparkling oozes emit a soothing gentle noise like wind chimes or elevator music.
Slaard
AC:5 [14]
Special: Burrowing
HD: 4
Move: 12/10 (borrowing)
Attacks: Bite
HDE: 5/ 240
The green blooded, red scaled Slaard is neither arthropod nor reptile, but possess characteristics of both. While they dig, Slaard continually emit an ultrasonic pulse which destabilizes the solid rock before them and makes it possible for them to burrow at incredible rates. Slaard live and hunt in rocky badlands, often tracking their prey from beneath the surface.
Ape, Crypt
AC: 4 [15]
Special: Crushing embrace/ breath weapon
HD: 6
Move: 12
Attacks: Strike
HDE: 7/600
Voracious scavengers, Crypt Apes live under ground in the forgotten necropolises which honeycomb the subterranean space of the ancient earth. Despite their predilection for dead flesh, crypt apes will not turn away from a a chance at fresh meat. Instead of striking with its powerful fist, the crypt ape can grab hold of an enemy for 2d6 damage. ST -2 for escape. The crypt ape can also breath on anyone it catches hold of. If the victim fails their saving through (-2) they spend the next 1d4 rounds incapacitated, vomiting. This only works once per attack, per victim. A favorite tactic of crypt apes is to lay in wait for unwary grave robbers inside of empty sarcophagi.
Centauripedes
AC:3 [16]
Special: none
HD: 4
Move: 18
Attacks: Weapon
HDE: 5/240
Half distorted manthing, half centipede, Centauripedes live in savage tribes hostile to outsiders.
Trilon
AC: 9 [10]
Special: radiation
HD: 2
Move: 13
Attacks: bite
HDE: 2/ 30
Similar in appearance to a trilobite, the trilon is a mutant arthropod about the size of a dinner plate. Its bite is radioactive; anyone bitten must make a saving throw (+4 mod to their roll) or contract radiation sickness. If untreated, radiation sickness will lead to death in 4 days -25% hit points each day.
Trilon, large
AC: 5 [14]
Special: radiation
HD: 2
Move: 15
Attacks: Bite
HDE: 4/240
Larger Trilon, weaker radiation; +6 to victim’s saving throw.
Trilon, Giant
AC: 0 [19]
Special: radiation breath
HD: 5
Move: 18
Attacks: Bite
HDE: 7/500
Huge (20’ long), fast moving engines of destruction. Giant trilon can project a stream their own irradiated blood in cone for 15’ (five foot wide at the base). Anyone inside of the come must make a save (with a +4 modifier for the victim). Those that fail the save take 3d6 damage and contract radiation sickness (see Trilon, small); those that make the ST take 3d6 in damage. Giant Trilon are sometimes used as mounts by the soldiers of Ssaur, but only the shae beast masters know the secret of their gentling.
Devilgoat
AC: 2 [17]
Special: breathes fire, ram
HD:9
Move: 20/ 22 (when jumping)
Attacks: Bite, stamp
HDE:11/ 1700
Huge, intelligent and evil predators. Devilgoats hate everyone and every thing. They live to kill and destroy. In addition to their bite and stamp (1d6 each), Devilgoats can breathe fire 3 times a day in a 45 foot cone, 15 feeet wide at its base. Anyone caught in cone takes 3d8 damage, (1/2 damage with a successful ST). Devilgoats can jump 100 feet horizontally and 30 feet vertically.
Iron serpent
AC: 0 [19]
Special: Bite turns victim into iron.
HD: 5
Move: 10
Attacks: bite, crush
HDE 7/ 500
Snake made of living metal. Any one bitten takes 1d6 damage and must make a ST or they will turn into iron.
Crypt Apes! Cool!
ReplyDeleteLovin' it.
ReplyDeleteThese could all work very well in Mutant Future, too.
You know how you never realise something is missing from your life until you actually discover it? To whit: Giant trilobites with poisonous blood. The other creatures are cool, but these things fill a previously unknown emptiness in my heart.
ReplyDeleteStrapping a small Trilon to each foot and travelling around on them with scowling face and your arms folded across your chest: metal!
Screamers remind me of the creature in this music video (4 minute mark):
ReplyDeletehttp://www.youtube.com/watch?v=5Az_7U0-cK0
I've been meaning to stat this monster, now I don't need to bother, thanks. :-)
@David- the monster in the video is very much like what I had in mind.
ReplyDeleteBlogger ate my comment about how much I like these..RADIOACTIVE TRILOBITES!
ReplyDeleteMan, when I get around to it I want to draw a few of these for ya
ReplyDelete