Okay, the idea here was to create a training ground to teach a group how to think about dungeon exploration without killing them outright. The levels I'm working on now will be considerably more lethal and should be done sometime around 2015 at the rate I'm going.
Edit: there were two small mistakes in the original version. I fixed them and re-uploaded. Sorry.
Edit #2: 04/07 Once again, I've uploaded a new version. this time with a better lay out and some links and shit.