tag:blogger.com,1999:blog-2248254789731612355.post933623873323048882..comments2023-05-13T03:30:52.849-07:00Comments on Metal Earth: Madling Island part 2.2: Encounters in the region South west of Ssaur:Aoshttp://www.blogger.com/profile/00145284080419502886noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2248254789731612355.post-83528762925797195282011-09-08T03:22:13.669-07:002011-09-08T03:22:13.669-07:00Indeed, this is quite amazing! :) Can't wait f...Indeed, this is quite amazing! :) Can't wait for the continuations.<br /><br />___<br /><a href="http://www.cheapestinternationalcalls.com/call/sri-lanka" rel="nofollow">call Sri Lanka</a>Lucas Kainhttps://www.blogger.com/profile/03153964160479703347noreply@blogger.comtag:blogger.com,1999:blog-2248254789731612355.post-55082404344883658522011-08-20T21:18:28.990-07:002011-08-20T21:18:28.990-07:00Very cool creatures. Looking forward to more frequ...Very cool creatures. Looking forward to more frequent posts!<br /><br />If you are sticking with 1d6 for damage you could skip listing 1d6 by default ie just "Gore/Trample" and use a plain # when you have multiple dice "Dive 2" or "Dive 2d"... or even stay away from multiple dice and use a "x2" instead. I think it would be pretty dramatic for <b>Grax Iré Lord of the Waste</b> to have "the air catches fire. x20 damage..."! (the bell curve really kills the fun on 20 dice)<br />~V~Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2248254789731612355.post-5383971632172021332011-08-20T12:55:13.826-07:002011-08-20T12:55:13.826-07:00Awesome!Awesome!Blairhttps://www.blogger.com/profile/10884401206802336531noreply@blogger.com